![]() ![]() ![]() Start ZModeler 3 and press Import button in toolbar (File\Import command in menu). These files will not affect the game and are not required to be shipped with your mods: they are only supplied to make ZModeler load GPS material properly for truck interior models. ![]() Your copy of ZModeler 3 should have a valid license (trial or real) in order to Import or Export.Ī GPS texture (attached to this guide) as a set of "gps.tobj" and "gps.dds" files should be extracted into "vehicle" -> "truck" -> "share" folder inside the folder you've extracted your base.scs file to. Original game base.scs archieve must be fully unpacked, so all materials and textures are available for ZModeler 3. This is a command prompt tool released by SCS and it's beyond a scope of this guide. To unpack original game content a scsextractor is required. The SCS Soft Prism3D.zmf filter used in this guide is version 3.0.2 Build 162 later versions apply. The version this guide was written with is 3.0.2 Build 1007 later versions apply. In order to mod ETS2 3D content a ZModeler 3 is required. See Changes log in the bottom of this post. Euro Truck Simulator 2 PMD/PMG/PMA filter guide for ZModeler 3
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